From the Official Newsletter for the Upcoming Alien Tabletop RPG
Most Alien films tell a horryfing and thrilling story with a tight focus.
They generally don't reveal that much detail about the greater universe, instead leaving the viewer with largely unexplained names of locations and organizations to spark the imagination.
Cinematic scenarios for the Alien RPG will work in very much the same way as the films.
But for Campaign mode, we need to flesh out the universe and present the Alien world of 2183 AD to you as a cohesive whole.
The full game will have meaty chapters on governments, corporations, star systems, planets, colonies, and xenomorphs, as well as a beautiful star map of known space for you to explore.
The lead writer of the setting chapters is Andrew E. C. Gaska – author, senior development editor at Lion Forge Comics, and franchise consultant on Alien, Predator and Planet of the Apes for 20th Century Fox.
With total attention to the minute details of the Alien lore from decades of movies, games, books, and comics, Drew's work is to preserve the essence of the expanded material and bring it in line with hardcore canon, filling in gaps where needed. In addition to his setting design, Drew is the lead writer of the introductory scenario Chariot of the Gods.
To compliment Drew's work, RPG designer Paul Elliott (Hostile, Zenobia) is writing systems and missions generators for the Gamemaster to use, as well as modular locations and adversaries, to make the Alien RPG in Campaign Mode a truly sandbox, open-world game.
The end result is a rich game universe in the deadly cold of outer space for you to explore.
More details on the Alien RPG universe of 2183 AD will follow in later newsletters.
Stay tuned – and tell all of your friends to also sign up to this newsletter at Alien-RPG.com!
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