
Author Alec Worley has written a great article on the brilliance of the marines' briefing scene in James Cameron's Aliens, and why it works so well.

Author Alec Worley has written a great article on the brilliance of the marines' briefing scene in James Cameron's Aliens, and why it works so well.
In a desperate attempt to focus my blogging activities into a single place (i.e. HeroPress), Game Over, Man! Game Over! is going into hypersleep.
However, rather than nuking it from orbit, this blog will remain here, although all the posts have now been exported over to HeroPress (my main blog), and future Alien-themed articles will simply be posted there.
Thus, for the time being, I invite anyone who has been following my occasional posts here to switch their attention to HeroPress, where they will encounter a broader range of geeky posts, but still with the elements of Alien goodness in there.
On the miniscule chance that I somehow get an Alien RPG game going - or even bust out my Aliens boardgame - then Game Over, Man! Game Over! might flicker back into life.
However, for the moment, it is, indeed, Game Over, Man! Game Over!

Looking to beef up your games of Aliens: Another Glorious Day in the Corps?
Then you need this detailed model of the iconic M577 APC from the movie, to act as an eye-catching piece of terrain.
Available only direct from the Gale Force 9 webstore, for $50, this is a multi part resin kit, so assembly is required and it doesn't come pre-painted.
Produced to order, and in limited numbers, delivery of the APC may take up to 120 days from the time of ordering.
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| Completed 160mm x 65mm x 60m model shown with figures for scale |


In Alien: Fate of the Nostromo, players take the role of Nostromo crew members Ripley, Lambert, Parker, Brett, or Dallas.
Over the course of the game, they collect scrap, craft items, and fulfill different objectives. The crew will lose and gain morale as they encounter the Alien and other situations.
If crew morale reaches zero, players lose the game.
Each turn has two phases. In the Crew Action phase, players creep through the Nostromo’s halls, gathering scrap, crafting items, trading scrap and items with other players, and using items and their special abilities. Brett, for example, can craft items with one fewer scrap than other players.
If the Alien is within three spaces of the player with the incinerator, that player can use the incinerator to send the Alien back to its nest.
In the Encounter phase, players draw and resolve an Encounter card. The Alien could be lurking behind any corner…
Once the players fulfil their initial objectives, they face one of five final missions, each with a unique set of requirements.
Players must fulfil the final mission’s requirements simultaneously to win the game.
Players can also introduce Science Officer Ash for a more challenging game. Ash moves through the ship, removing scrap and forcing the crew to lose morale.

Set in the year 2092 and follows the crew of a space junk collector ship called The Victory. When they discover a humanoid robot named Dorothy that's known to be a weapon of mass destruction, they get involved in a risky business deal.2092 was the year Ellen Ripley was born and a year before the Prometheus disaster, so Space Sweepers - based on this trailer alone - could fit in your Alien 'verse headcanon.
In 2019, we celebrated the 40th anniversary of Alien by unleashing the Xenomorph into our Mini Epics mix. We lost a few Executive Officers in the process. Luckily, our heroine has arrived to get the situation back under control.
The Nostromo’s initial resident is now joined by Ripley and the Facehugger.
Aliens: Another Glorious Day In The Corps
• Play iconic characters
• Recreate awesome scenes from the movie
• Quick and easy rules
• Dynamic co-op gameplay
• And all the Aliens you can kill!
Aliens: Ultimate Badasses
• Increase your Fireteam with six new Characters
• Gain Experience cards to give your Characters new abilities.
Aliens: Get Away From Her, You B***h!
• Play as the Alien Hive
• New campaign missions and locations from the movie
• Recreate the epic duel between Ripley and the Alien Queen
Stomp aliens in style. These futuristic shoes are inspired by the ones worn in a legendary 1986 science fiction movie. The iconic strap made them easy to slip on and off quickly for quick scene changes. Camouflage graphics and a "Bug Stomper" label give them an authentic vibe. The upper is made of a supple, full-grain leather.
A Cinematic scenario emulates the dramatic arc of an Alien film.
Designed to be played in one or a a few sessions, this game mode emphasizes high stakes and fast and brutal play.
Conflict between player characters is likely, and you are not all expected to survive.
Cinematic scenarios come with pre-generated characters, specifically tailored for the story.
A Cinematic scenario is divided into three Acts.
For each Act, each player character is given a Personal Agenda, that is kept secret from the other players.
A Personal Agenda can go against the interests of other characters or the group as a whole, but that's not always the case – the point is that you can never be sure about the motivations of the other characters.
Personal Agendas for Act 1 and Act 2 are generally carefully phrased, to avoid overt confrontations between player characters to early in the story.
Act 3 Agendas tend to push characters to a climactic endgame, sometimes pitting player characters in direct confrontation against each other – just like Ripley against Ash in Alien and Burke in Aliens.
CHARIOT OF THE GODS
One Cinematic scenario, Chariot of the Gods, is included in core rulebook. This pre-generated scenario provides all the tools necessary to run your first Alien roleplaying game, and it’s a fun and easy way to learn how to play and tell your own stories on the Frontier.
In Chariot of the Gods, the players take the roles of the crew of the USCSS Montero starfreighter.
It’s designed to introduce the game to the players while at the same time take them for a thrilling, terrifying ride into space where no one can hear them scream.
The scenario is designed for 3–5 players plus GM, and takes at least 4-5 hours to complete.
Chariot of the Gods is written by author Andrew E. C. Gaska, lead setting writer for the Alien RPG and franchise consultant on Alien for 20th Century Fox, with editing and added gameplay aspects by game director Tomas Härenstam.
More Cinematic scenarios will be published by Free League Publishing in the years to come. Some will be linked into longer narratives, where the outcome of one Cinematic scenario can impact the setup of the next – even if all player characters are replaced.
Stay tuned – and tell all of your friends to also sign up to this newsletter at Alien-RPG.com!
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| While his friend tried to explain the "brilliance" of Avatar |